Testing foreign platform code


Subject: Testing foreign platform code
From: Aaron Lehmann (aaronl@vitelus.com)
Date: Wed Mar 01 2000 - 18:34:17 CST


> - fixed misc. build breakage on non-Unix platforms (YMMV)

Just wondering, how do developers usually deal with updating code on other
platforms? Is it up to someone who can code for that operating system to
keep it in sync with hackers' changes to other platforms, or do people
make attempts to update the other platforms and hope they work? I'm hoping
to avoid the donut penalty when I work on non-XP code. With the number of
platforms rising steadily, it seems like it is unresonable to test most
small patches on all platforms before commiting them (BeOS... QNX...
Mac... Gnome...).

Is it possible to build a GCC win32 cross-compiler to ensure that at
least the win32 build is not broken before I submit a patch? I only have
UNIX around here (and a Mac with a very outdated version of CodeWarrior).

Thanks,
Aaron Lehmann



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