Subject: Re: bugs bugs bugs...
From: Martin Sevior (firstname.lastname@example.org)
Date: Fri Nov 24 2000 - 00:53:49 CST
> m_iInsPoint -= countChars;
> if (m_iInsPoint < posBOD)
> m_iInsPoint = posBOD;
> inside FV_View::_charMotion takes care of it. Note that I will not commit
> this one since I'm not 100% sure that some other code might depend upon the
> current behaviour. The fix seems reasonable though.
I think you're right about posBOD and posEOD. I put the extra
checks in the earlier code to handle fields. They seemed to work.
I cannot imagine any reason why m_iInsPoint would want to be before
posBOD. I think committing it couldn't hurt.
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