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## Background and Tutorial

The following is an updated version of the article "C++ Type traits" by John Maddock and Steve Cleary that appeared in the October 2000 issue of Dr Dobb's Journal.

Generic programming (writing code which works with any data type meeting a set of requirements) has become the method of choice for providing reusable code. However, there are times in generic programming when "generic" just isn't good enough - sometimes the differences between types are too large for an efficient generic implementation. This is when the traits technique becomes important - by encapsulating those properties that need to be considered on a type by type basis inside a traits class, we can minimize the amount of code that has to differ from one type to another, and maximize the amount of generic code.

Consider an example: when working with character strings, one common operation is to determine the length of a null terminated string. Clearly it's possible to write generic code that can do this, but it turns out that there are much more efficient methods available: for example, the C library functions `strlen` and `wcslen` are usually written in assembler, and with suitable hardware support can be considerably faster than a generic version written in C++. The authors of the C++ standard library realized this, and abstracted the properties of `char` and `wchar_t` into the class `char_traits`. Generic code that works with character strings can simply use `char_traits<>::length` to determine the length of a null terminated string, safe in the knowledge that specializations of `char_traits` will use the most appropriate method available to them.

#### Type Traits

Class `char_traits` is a classic example of a collection of type specific properties wrapped up in a single class - what Nathan Myers termed a baggage class[1]. In the Boost type-traits library, we[2] have written a set of very specific traits classes, each of which encapsulate a single trait from the C++ type system; for example, is a type a pointer or a reference type? Or does a type have a trivial constructor, or a const-qualifier? The type-traits classes share a unified design: each class inherits from a the type true_type if the type has the specified property and inherits from false_type otherwise. As we will show, these classes can be used in generic programming to determine the properties of a given type and introduce optimizations that are appropriate for that case.

The type-traits library also contains a set of classes that perform a specific transformation on a type; for example, they can remove a top-level const or volatile qualifier from a type. Each class that performs a transformation defines a single typedef-member `type` that is the result of the transformation. All of the type-traits classes are defined inside namespace `boost`; for brevity, namespace-qualification is omitted in most of the code samples given.

#### Implementation

There are far too many separate classes contained in the type-traits library to give a full implementation here - see the source code in the Boost library for the full details - however, most of the implementation is fairly repetitive anyway, so here we will just give you a flavor for how some of the classes are implemented. Beginning with possibly the simplest class in the library, `is_void<T>` inherits from `true_type` only if `T` is `void`.

    template <typename T>
    struct is_void : public false_type{};

    template <>
    struct is_void<void> : public true_type{};

Here we define a primary version of the template class `is_void`, and provide a full-specialization when `T` is `void`. While full specialization of a template class is an important technique, sometimes we need a solution that is halfway between a fully generic solution, and a full specialization. This is exactly the situation for which the standards committee defined partial template-class specialization. As an example, consider the class `boost::is_pointer<T>`: here we needed a primary version that handles all the cases where T is not a pointer, and a partial specialization to handle all the cases where T is a pointer:

    template <typename T>
    struct is_pointer : public false_type{};

    template <typename T>
    struct is_pointer<T*> : public true_type{};

The syntax for partial specialization is somewhat arcane and could easily occupy an article in its own right; like full specialization, in order to write a partial specialization for a class, you must first declare the primary template. The partial specialization contains an extra <...> after the class name that contains the partial specialization parameters; these define the types that will bind to that partial specialization rather than the default template. The rules for what can appear in a partial specialization are somewhat convoluted, but as a rule of thumb if you can legally write two function overloads of the form:

    void foo(T);
    void foo(U);

Then you can also write a partial specialization of the form:

    template <typename T>
    class c{ /*details*/ };

    template <typename T>
    class c<U>{ /*details*/ };

This rule is by no means foolproof, but it is reasonably simple to remember and close enough to the actual rule to be useful for everyday use.

As a more complex example of partial specialization consider the class `remove_extent<T>`. This class defines a single typedef-member `type` that is the same type as T but with any top-level array bounds removed; this is an example of a traits class that performs a transformation on a type:

    template <typename T>
    struct remove_extent
    { typedef T type; };

    template <typename T, std::size_t N>
    struct remove_extent<T[N]>
    { typedef T type; };

The aim of `remove_extent` is this: imagine a generic algorithm that is passed an array type as a template parameter, `remove_extent` provides a means of determining the underlying type of the array. For example `remove_extent<int[4][5]>::type` would evaluate to the type `int[5]`. This example also shows that the number of template parameters in a partial specialization does not have to match the number in the default template. However, the number of parameters that appear after the class name do have to match the number and type of the parameters in the default template.

#### Optimized copy

As an example of how the type traits classes can be used, consider the standard library algorithm copy:

    template<typename Iter1, typename Iter2>
    Iter2 copy(Iter1 first, Iter1 last, Iter2 out);

Obviously, there's no problem writing a generic version of copy that works for all iterator types `Iter1` and `Iter2`; however, there are some circumstances when the copy operation can best be performed by a call to `memcpy`. In order to implement copy in terms of `memcpy` all of the following conditions need to be met:

- Both of the iterator types `Iter1` and `Iter2` must be pointers.
- Both `Iter1` and `Iter2` must point to the same type - excluding const and volatile-qualifiers.
- The type pointed to by `Iter1` must have a trivial assignment operator.

By trivial assignment operator we mean that the type is either a scalar type[3] or:

- The type has no user defined assignment operator.
- The type does not have any data members that are references.
- All base classes, and all data member objects must have trivial assignment operators.

If all these conditions are met then a type can be copied using `memcpy` rather than using a compiler generated assignment operator. The type-traits library provides a class `has_trivial_assign`, such that `has_trivial_assign<T>::value` is true only if T has a trivial assignment operator. This class "just works" for scalar types, but has to be explicitly specialised for class/struct types that also happen to have a trivial assignment operator. In other words if has_trivial_assign gives the wrong answer, it will give the "safe" wrong answer - that trivial assignment is not allowable.

The code for an optimized version of copy that uses `memcpy` where appropriate is given in the examples. The code begins by defining a template function `do_copy` that performs a "slow but safe" copy. The last parameter passed to this function may be either a `true_type` or a `false_type`. Following that there is an overload of do_copy that uses `memcpy`: this time the iterators are required to actually be pointers to the same type, and the final parameter must be a `true_type`. Finally, the version of `copy` calls `do_copy`, passing `has_trivial_assign<value_type>()` as the final parameter: this will dispatch to the optimized version where appropriate, otherwise it will call the "slow but safe version".

#### Was it worth it?

It has often been repeated in these columns that "premature optimization is the root of all evil" [4]. So the question must be asked: was our optimization premature? To put this in perspective the timings for our version of copy compared a conventional generic copy[5] are shown in table 1.

Clearly the optimization makes a difference in this case; but, to be fair, the timings are loaded to exclude cache miss effects - without this accurate comparison between algorithms becomes difficult. However, perhaps we can add a couple of caveats to the premature optimization rule:

- If you use the right algorithm for the job in the first place then optimization will not be required; in some cases, memcpy is the right algorithm.
- If a component is going to be reused in many places by many people then optimizations may well be worthwhile where they would not be so for a single case - in other words, the likelihood that the optimization will be absolutely necessary somewhere, sometime is that much higher. Just as importantly the perceived value of the stock implementation will be higher: there is no point standardizing an algorithm if users reject it on the grounds that there are better, more heavily optimized versions available.

#### Time taken to copy 1000 elements using `copy<const T*, T*>` (times in micro-seconds)

Version | T | Time
--- | --- | ---
"Optimized" copy | char | 0.99
Conventional copy | char | 8.07
"Optimized" copy | int | 2.52
Conventional copy | int | 8.02

#### Pair of References

The optimized copy example shows how type traits may be used to perform optimization decisions at compile-time. Another important usage of type traits is to allow code to compile that otherwise would not do so unless excessive partial specialization is used. This is possible by delegating partial specialization to the type traits classes. Our example for this form of usage is a pair that can hold references [6].

First, let us examine the definition of `std::pair`, omitting the comparison operators, default constructor, and template copy constructor for simplicity:

    template <typename T1, typename T2>
    struct pair
    {
    typedef T1 first_type;
    typedef T2 second_type;

    T1 first;
    T2 second;

    pair(const T1 & nfirst, const T2 & nsecond)
    :first(nfirst), second(nsecond) { }
    };

Now, this "pair" cannot hold references as it currently stands, because the constructor would require taking a reference to a reference, which is currently illegal [7]. Let us consider what the constructor's parameters would have to be in order to allow "pair" to hold non-reference types, references, and constant references:

#### Required Constructor Argument Types

Type of `T1` | Type of parameter to initializing constructor
--- | ---
T | const T &
T & | T &
const T & | const T &

A little familiarity with the type traits classes allows us to construct a single mapping that allows us to determine the type of parameter from the type of the contained class. The type traits classes provide a transformation add_reference, which adds a reference to its type, unless it is already a reference.

#### Using add_reference to synthesize the correct constructor type

Type of `T1` | Type of `const T1` | Type of `add_reference<const T1>::type`
--- | --- | ---
T | const T | const T &
T & | T & [8] | T &
const T & | const T & | const T &

This allows us to build a primary template definition for `pair` that can contain non-reference types, reference types, and constant reference types:

    template <typename T1, typename T2>
    struct pair
    {
    typedef T1 first_type;
    typedef T2 second_type;

    T1 first;
    T2 second;

    pair(boost::add_reference<const T1>::type nfirst,
          boost::add_reference<const T2>::type nsecond)
    :first(nfirst), second(nsecond) { }
    };

Add back in the standard comparison operators, default constructor, and template copy constructor (which are all the same), and you have a `std::pair` that can hold reference types!

This same extension could have been done using partial template specialization of `pair`, but to specialize `pair` in this way would require three partial specializations, plus the primary template. Type traits allows us to define a single primary template that adjusts itself auto-magically to any of these partial specializations, instead of a brute-force partial specialization approach. Using type traits in this fashion allows programmers to delegate partial specialization to the type traits classes, resulting in code that is easier to maintain and easier to understand.

#### Conclusion

We hope that in this article we have been able to give you some idea of what type-traits are all about. A more complete listing of the available classes are in the boost documentation, along with further examples using type traits. Templates have enabled C++ uses to take the advantage of the code reuse that generic programming brings; hopefully this article has shown that generic programming does not have to sink to the lowest common denominator, and that templates can be optimal as well as generic.

#### Acknowledgements

The authors would like to thank Beman Dawes and Howard Hinnant for their helpful comments when preparing this article.

#### References

1. Nathan C. Myers, C++ Report, June 1995.
2. The type traits library is based upon contributions by Steve Cleary, Beman Dawes, Howard Hinnant and John Maddock: it can be found at www.boost.org.
3. A scalar type is an arithmetic type (i.e. a built-in integer or floating point type), an enumeration type, a pointer, a pointer to member, or a const- or volatile-qualified version of one of these types.
4. This quote is from Donald Knuth, ACM Computing Surveys, December 1974, pg 268.
5. The test code is available as part of the boost utility library (see algo_opt_examples.cpp), the code was compiled with gcc 2.95 with all optimisations turned on, tests were conducted on a 400MHz Pentium II machine running Microsoft Windows 98.
6. John Maddock and Howard Hinnant have submitted a "compressed_pair" library to Boost, which uses a technique similar to the one described here to hold references. Their pair also uses type traits to determine if any of the types are empty, and will derive instead of contain to conserve space -- hence the name "compressed".
7. This is actually an issue with the C++ Core Language Working Group (issue #106), submitted by Bjarne Stroustrup. The tentative resolution is to allow a "reference to a reference to T" to mean the same thing as a "reference to T", but only in template instantiation, in a method similar to multiple cv-qualifiers.
8. For those of you who are wondering why this shouldn't be const-qualified, remember that references are always implicitly constant (for example, you can't re-assign a reference). Remember also that "const T &" is something completely different. For this reason, cv-qualifiers on template type arguments that are references are ignored.

| Copyright © 2000, 2005 Adobe Systems Inc, David Abrahams, Steve Cleary, Beman Dawes, Aleksey Gurtovoy, Howard Hinnant, Jesse Jones, Mat Marcus, Itay Maman, John Maddock, Thorsten Ottosen, Robert Ramey and Jeremy Siek